Blade Skills are skills inherent in a Blade that can be learned and improved through the 牵绊 Chart. Every blade has a unique set of 1-3 Blade Skills. Below is a list of Blade Skills for Common Blades
- Accelerated Growth (Bonus %EXP from killing 敌人)
- Aquatic 猎人 (Increases damage against Aquatic 敌人)
- Attack Aura (Increases damage at max 牵绊)
- Attention Grabber (Increases aggro from auto-attacks)
- Avenger (Increases damage while an ally is incapacitated)
- 伤害护甲 Aura (Gives party damage 伤害护甲 at max 牵绊)
- Beast 猎人 (Increases damage against Beasts)
- Challenger (Increases damage against higher-level 敌人)
- Cloud Conceal (Increases Aggro reduction)
- Encourage (Increases 牵绊 when a Driver misses an attack)
- Front Attack (Increases damage dealt to the front)
- Gentle Touch (Reduces aggro from auto-attacks)
- 空蝉 (Increases gold drop rate)
- Good Balance (Increases Break resistance)
- Grandarbor's Roots (Increases Blowdown resistance)
- 治疗 Wind (Heals party on Blade 开关)
- High Speed Preparation (Reduces Blade 开关 cooldown)
- 类人型 猎人 (Increases damage against 类人型)
- 类人型杀手 (% chance to instakill 类人型)
- Immovable (Increases 击退 resistance)
- Insect 猎人 (Increases damage against 昆虫类)
- Insect Slayer (% chance to instakill 昆虫类)
- Insulting Flourish (Increases aggro from Specials and Driver Arts)
- Into the Air (Increases damage against launched 敌人)
- Into the Ground (Increases damage against toppled 敌人)
- Life Absorb (Restores health after killing 敌人)
- 机 猎人 (Increases damage against Machines)
- Mad Warrior (Absorb % of critical damage as HP)
- Movement Recovery (Heal % max health every second while moving)
- Natural 防守 (Increases 牵绊 when Driver takes damage)
- Never Fall (Increases 倒地 resistance)
- Open Space (Increases damage while outdoors)
- Orb Master (% chance to add an element during 异刃连击)
- Pierce (% chance to deal guard-annulling attack)
- Pinpoint Weakness (Increases critical damage)
- Potion Keeper (Health potions stay on the ground for longer)
- Precision Aura (Increases Accuracy at max 牵绊)
- Rage (Increases damage dealt while below 30% health)
- Resist Dark (Reduces Dark damage taken)
- Resist Earth (Reduces Earth damage taken)
- Resist 雷电 (Reduces 雷电 damage taken)
- Resist Fire (Reduces Fire damage taken)
- Resist Ice (Reduces Ice damage taken)
- Resist Light (Reduces Light damage taken)
- Resist Water (Reduces Water damage taken)
- Resist Wind (Reduces Wind damage taken)
- Side Attack (Bonus damage from side)
- Silent 攻击 (Bonus damage on 奇袭作战)
- Slamdown (Adds chance to damage nearby orbs during Chain Attack)
- Smooth Action (Reduces aggro from Specials and Driver Arts)
- Streamlined Step (Increases evasion while moving)
- Swift 攻击 (Increases damage for the first 30 seconds of combat)
- Solid (Increases Block rate)
- Target Weakness (Increases Critical rate)
- Tight Space (Increases damage while indoors)
- 宝藏感应器 (Increases 敌人 item droprate)
- Ukemi (Increases Smash resistance)
- Ultimate Combo (Increases Fusion Combo effect)
- Vital Charge (Increases damage dealt while health is 90% or higher)
- Weapons master (Increases WP from killing 敌人)
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