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Blade Skills are skills inherent in a Blade that can be learned and improved through the 牵绊 Chart. Every blade has a unique set of 1-3 Blade Skills. Below is a list of Blade Skills for Common Blades

  • Accelerated Growth (Bonus %EXP from killing 敌人)
  • Aquatic 猎人 (Increases damage against Aquatic 敌人)
  • Attack Aura (Increases damage at max 牵绊)
  • Attention Grabber (Increases aggro from auto-attacks)
  • Avenger (Increases damage while an ally is incapacitated)
  • 伤害护甲 Aura (Gives party damage 伤害护甲 at max 牵绊)
  • Beast 猎人 (Increases damage against Beasts)
  • Challenger (Increases damage against higher-level 敌人)
  • Cloud Conceal (Increases Aggro reduction)
  • Encourage (Increases 牵绊 when a Driver misses an attack)
  • Front Attack (Increases damage dealt to the front)
  • Gentle Touch (Reduces aggro from auto-attacks)
  • 空蝉 (Increases gold drop rate)
  • Good Balance (Increases Break resistance)
  • Grandarbor's Roots (Increases Blowdown resistance)
  • 治疗 Wind (Heals party on Blade 开关)
  • High Speed Preparation (Reduces Blade 开关 cooldown)
  • 类人型 猎人 (Increases damage against 类人型)
  • 类人型杀手 (% chance to instakill 类人型)
  • Immovable (Increases 击退 resistance)
  • Insect 猎人 (Increases damage against 昆虫类)
  • Insect Slayer (% chance to instakill 昆虫类)
  • Insulting Flourish (Increases aggro from Specials and Driver Arts)
  • Into the Air (Increases damage against launched 敌人)
  • Into the Ground (Increases damage against toppled 敌人)
  • Life Absorb (Restores health after killing 敌人)
  • 机 猎人 (Increases damage against Machines)
  • Mad Warrior (Absorb % of critical damage as HP)
  • Movement Recovery (Heal % max health every second while moving)
  • Natural 防守 (Increases 牵绊 when Driver takes damage)
  • Never Fall (Increases 倒地 resistance)
  • Open Space (Increases damage while outdoors)
  • Orb Master (% chance to add an element during 异刃连击)
  • Pierce (% chance to deal guard-annulling attack)
  • Pinpoint Weakness (Increases critical damage)
  • Potion Keeper (Health potions stay on the ground for longer)
  • Precision Aura (Increases Accuracy at max 牵绊)
  • Rage (Increases damage dealt while below 30% health)
  • Resist Dark (Reduces Dark damage taken)
  • Resist Earth (Reduces Earth damage taken)
  • Resist 雷电 (Reduces 雷电 damage taken)
  • Resist Fire (Reduces Fire damage taken)
  • Resist Ice (Reduces Ice damage taken)
  • Resist Light (Reduces Light damage taken)
  • Resist Water (Reduces Water damage taken)
  • Resist Wind (Reduces Wind damage taken)
  • Side Attack (Bonus damage from side)
  • Silent 攻击 (Bonus damage on 奇袭作战)
  • Slamdown (Adds chance to damage nearby orbs during Chain Attack)
  • Smooth Action (Reduces aggro from Specials and Driver Arts)
  • Streamlined Step (Increases evasion while moving)
  • Swift 攻击 (Increases damage for the first 30 seconds of combat)
  • Solid (Increases Block rate)
  • Target Weakness (Increases Critical rate)
  • Tight Space (Increases damage while indoors)
  • 宝藏感应器 (Increases 敌人 item droprate)
  • Ukemi (Increases Smash resistance)
  • Ultimate Combo (Increases Fusion Combo effect)
  • Vital Charge (Increases damage dealt while health is 90% or higher)
  • Weapons master (Increases WP from killing 敌人)
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