武器 augment infobox example
List of 武器 芯片 in 异度神剑X.
状态强化
| Augment
|
Effect
|
| 格斗命中提高
|
Increases Melee Accuracy by a flat amount.
|
| 射击命中提高
|
Increases Ranged Accuracy by a flat amount.
|
| 格斗力提高
|
Increases 近战攻击 by a flat amount.
|
| 射击力提高
|
Increases 远程攻击 by a flat amount.
|
| 格斗命中增强
|
Increases Melee Accuracy by a certain percentage.
|
| 射击命中增强
|
Increases Ranged Accuracy by a certain percentage.
|
| 格斗力增强
|
Increases 近战攻击 by a certain percentage.
|
| 射击力增强
|
Increases 远程攻击 by a certain percentage.
|
武器性能定制
| Augment
|
Effect
|
| 攻击力提高
|
Increases the damage dealt by the 武器 this Augment is attached to.
|
| 稳定性增加
|
Reduces the damage spread of the 武器 this Augment is attached to.
|
| 宽容度增加
|
Increases the damage spread of the 武器 this Augment is attached to.
|
| 弹匣容量増加
|
Increases the amount of shots ranged weaponry can fire before reloading. (远程武器 only.)
|
| 格斗加TP
|
Auto-attacks with 近战武器 gain more TP.
|
| 射击加TP
|
Auto-attacks with 远程武器 gain more TP.
|
| CD时间缩短
|
Reduces the cooldown time of auto-attacks.
|
| 射击距离延长
|
Increases the range from which 远程武器 can deal damage.
|
会心性能强化
| Augment
|
Effect
|
| 会心率提高
|
Increases the chance to score a Critical Hit.
|
| 会心兽类
|
Increases the chance to score a Critical Hit when attacking 兽类.
|
| 会心昆虫类
|
Increases the chance to score a Critical Hit when attacking 昆虫类.
|
| 会心浮游型
|
Increases the chance to score a Critical Hit when attacking 浮游型.
|
| 会心类人型
|
Increases the chance to score a Critical Hit when attacking 类人型.
|
| 会心机械型
|
Increases the chance to score a Critical Hit when attacking 机械型.
|
| 会心奇美拉
|
Increases the chance to score a Critical Hit when attacking 奇美拉.
|
| 会心究极体
|
Increases the chance to score a Critical Hit when attacking 究极体.
|
| 会心强化延长
|
Increases the duration of the 会心强化 Buff.
|
种族特效
攻击强化
| Augment
|
Effect
|
| 物理攻击强化
|
Increases the damage dealt by physical-attribute attacks.
|
| 光束攻击强化
|
Increases the damage dealt by beam-attribute attacks.
|
| 以太攻击强化
|
Increases the damage dealt by ether-attribute attacks.
|
| 热能攻击强化
|
Increases the damage dealt by thermal-attribute attacks.
|
| 雷电攻击强化
|
Increases the damage dealt by electric-attribute attacks.
|
| 重力攻击强化
|
Increases the damage dealt by gravity-attribute attacks.
|
| 正面攻击强化
|
Increases the damage dealt when attacking from the front.
|
| 侧面攻击强化
|
Increases the damage dealt when attacking from the side.
|
| 背后攻击强化
|
Increases the damage dealt when attacking from behind.
|
| 高处攻击强化
|
Increases the damage dealt when attacking from above.
|
| 格斗附加致盲
|
Auto-attacks with 近战武器 have a chance to inflict the 致盲 debuff.
|
| 格斗附加疲劳
|
Auto-attacks with 近战武器 have a chance to inflict the 疲劳 debuff.
|
| Melee: 物理耐性降低
|
Auto-attacks with 近战武器 have a chance to inflict the 物理耐性降低 debuff.
|
| 格斗附加光束弱体
|
Auto-attacks with 近战武器 have a chance to inflict the 光束耐性降低 debuff.
|
| 格斗附加以太弱体
|
Auto-attacks with 近战武器 have a chance to inflict the 以太耐性降低 debuff.
|
| 格斗附加热能弱体
|
Auto-attacks with 近战武器 have a chance to inflict the 热能耐性降低 debuff.
|
| 格斗附加雷电弱体
|
Auto-attacks with 近战武器 have a chance to inflict the 雷电耐性降低 debuff.
|
| 格斗附加重力弱体
|
Auto-attacks with 近战武器 have a chance to inflict the 重力耐性降低 debuff.
|
| 格斗附加炎热
|
Auto-attacks with 近战武器 have a chance to inflict the Blaze debuff.
|
| 格斗附加电击
|
Auto-attacks with 近战武器 have a chance to inflict the 电击 debuff.
|
| 格斗回复HP
|
Auto-attacks with 近战武器 have a chance to restore HP.
|
| 柔软触碰
|
Attacks have a chance to not wake sleeping 敌人.
|
| 物理反射无效
|
物理 attacks have a chance to bypass 物理 reflect.
|
| 光束反射无效
|
光束 attacks have a chance to bypass 光束 reflect.
|
| 以太反射无效
|
以太 attacks have a chance to bypass 以太 reflect.
|
| 热能反射无效
|
热能 attacks have a chance to bypass 热能 reflect.
|
| 雷电反射无效
|
雷电 attacks have a chance to bypass 雷电 reflect.
|
| 重力反射无效
|
重力 attacks have a chance to bypass 重力 reflect.
|
O.C.超频
| Augment
|
Effect
|
| 超频计数增加
|
Increases the count on the 超频 counter when activating 超频.
|
| 超频计数青赏
|
Adds 10 to the 超频 counter when using a blue Art during 超频.
|
| 超频计数绿赏
|
Adds 3 to the 超频 counter when using a green Art during 超频.
|
武技特殊能力
| Augment
|
Effect
|
| 武技加TP
|
Using any Art will boost TP.
|
| 武技加HP
|
Using any Art will restore HP.
|
| 双重冷却时间缩短
|
Reduces the time of secondary cooldowns.
|
| 炎热延长
|
Blaze debuffs last longer.
|
| 电击延长
|
电击 debuffs last longer.
|
| 物理弱体延长
|
物理耐性降低 debuffs last longer.
|
| 光束弱体延长
|
光束耐性降低 debuffs last longer.
|
| 以太弱体延长
|
以太耐性降低 debuffs last longer.
|
| 热能弱体延长
|
热能耐性降低 debuffs last longer.
|
| 雷电弱体延长
|
雷电耐性降低 debuffs last longer.
|
| 重力弱体延长
|
重力耐性降低 debuffs last longer.
|
| 开场武技伤害提高
|
The first Art used in a battle deals more damage.
|
灵魂之音芯片
| Augment
|
Effect
|
| 灵魂之音开场格斗
|
Increases the likelihood of the Melee Draw 灵魂之音 triggering.
|
| 灵魂之音开场射击
|
Increases the likelihood of the Ranged Draw 灵魂之音 triggering.
|
| 灵魂之音开场武技
|
Increases the likelihood of the Art Draw 灵魂之音 triggering.
|
| 灵魂之音会心一击
|
Increases the likelihood of the Critical Combination 灵魂之音 triggering.
|
| 灵魂之音部位破坏
|
Increases the likelihood of the Dismemberer 灵魂之音 triggering.
|
| 灵魂之音巨敌伤害
|
Increases the likelihood of the Underdog 灵魂之音 triggering.
|
| 灵魂之音华彩武技
|
Increases the ikelihood of the Artful Execution 灵魂之音 triggering.
|
特殊
| Augment
|
Effect
|
| 部位破坏伤害提高
|
Softens 敌人 appendages by one tier.
|
| 部位破坏加TP
|
When destroying an 敌人 appendage boosts TP by an amount which varies by rank.
|
| 射击对部位伤害提高
|
Boosts 射击对部位伤害提高 by a percentage which varies by rank.
|
| 夜间命中
|
During the nighttime boosts melee and ranged accuracy by a percentage which varies by rank.
|
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