Spike is a battle effect in 异度神剑X. It is an effect whereby the recipient is passively damaged or debuffed under certain conditions. Spike damage is shown as a purple-colored number. Enemies' spike damage can be one of the six attributes. 敌人 can also receive spike damage by battle members who have a spike-dealing aura or skill active. Spike damage is affected by the user's 潜力 stat, and players can increase its damage further with 其它 skills such as 双重反噬 or 燃烧之刃, mobility debuffs such as 倒地 and 昏迷, or 芯片 such as 以太攻击强化 or 热能攻击强化. Controlled character's spike damage is calculated as if this character was in the Front/High position (and is only increased through those respective positional 芯片, regardless of position).
敌人 will activate spike through various means, such as by the 狂暴化 buff, having a certain appendage destroyed, or by using an Art. Two notable 珍稀种, 「心眼」费利西亚诺 and 「苍天」夏尔, activate their spike shortly upon engaging in battle. An activated 敌人 spike is typically shown either as an aura effect of blue spherical particles emanating from the 敌人 or the 狂暴化 aura effect.
敌人 may have one of two spike abilities:
- Proximity Spike: An 敌人 deals damage to or debuffs battle members within the spike range every few seconds.
- Counter Spike: Battle members will receive damage or debuff for every attack against the 敌人.
There is no way to prevent an 敌人 from dealing spike damage once it starts. Spike damage can be reduced by increasing attribute resistance and nullified by equipping 反噬回避 or 反噬回避 芯片.
Spike damages can also be reflected when using reflection auras such as 雷神, 银河十字, and 超级防护 (with the right Art or Augment).
Player Effects with Spike
Source | Attribute | Notes |
---|---|---|
闪电之躯 | 雷电 | Skill; Counter Spike |
火焰之手 | 以太 | Aura; Counter Spike |
钢铁牢笼 | 热能 | Aura; Proximity Spike |
行星十字 | 以太 | Aura; Counter Spike |
敌人 with Counter Spike
敌人 | Attribute | Notes |
---|---|---|
菇龟虫 | 以太 | Only applies when 狂暴化. |
「恶食」卡斯珀 | 物理 | Not associated with an aura. |
「心眼」费利西亚诺 | 物理 | Inflicts 物理耐性降低 and activates shortly after the party is in battle. |
「绝影」纳达赛昂 | 光束 | Inflicts 光束耐性降低 and activates with 加速 aura. |
「终焉」特雷西亚 | 以太 | Inflicts 武技缓速 and activates with 特雷西亚区域 aura. |
敌人 with Proximity Spike
敌人 | Attribute | Notes |
---|---|---|
电鲨 | 雷电 | Activates with 雷钉 aura. |
毒黾 | 以太 | Activated when its back shell is broken. |
「悠妃」法西施 | 重力 | Inflicts 武技缓速 and activates with 急梭 aura. |
「追」卫星A式 | 以太 | Inflicts 以太耐性降低. |
飞天电鳗 | 雷电 | Activates with 雷钉 aura. |
「愤怒」舒拉瓦斯 | 光束 | Activates when its back fin is broken. |
「终焉」特雷西亚 | 以太 | Inflicts 武技缓速 and activates with 特雷西亚区域 and 特雷西亚愤怒 aura. |
「苍天」夏尔 | 以太 | Inflicts 以太耐性降低 and activates shortly after the party is in battle. |
「零皇」噬灭龙 | 重力 | Activates with 急梭 aura. |
诸法戈 | 光束 | Is in effect when it walks. |